! Today, we will be discussing how to make an iOS app using Python. Python is a versatile language that is commonly used for data analysis, web development, and even game design. However, many people may not know that it can also be used for mobile app development. In this tutorial, we will go over the steps needed to create an iOS app using Python and explore some of the tools and frameworks that can be used along the way. So, whether you are an experienced Python developer or just starting out, let’s dive in and get started on creating your very own iOS app!

Understanding the Basics

Python is an excellent programming language for developing iOS applications. It is a high-level, object-oriented language that is easy to learn and has a vast community of developers. The first thing to understand when creating an iOS app with Python is that you will need to use a framework to interface with the iOS operating system. In this article, we will use Kivy, a Python framework for developing multi-touch applications.

Installing Kivy

To start building an iOS app with Python, you will need to install Kivy. You can do this using pip, the Python package manager. Open a terminal window and enter the following command:


Setting up Xcode

To build an iOS app, you will need Xcode, Apple’s integrated development environment (IDE). You can download Xcode from the Mac App Store. Once you have installed Xcode, you will need to create a new project. Click on “File” > “New” > “Project,” and select “Application” > “Single View App.” Give your app a name, and select “Swift” as the language.

Creating a Python File

Once you have set up Xcode, you can start creating your Python file. Open a new terminal window and navigate to the directory where you want to save your project. Create a new file with the “.py” extension, and name it “main.py.” This file will contain the Python code for your app.

Building the User Interface

The next step is to build the user interface for your app. Kivy makes it easy to create multi-touch applications with a wide range of user interface elements, including buttons, labels, text inputs, and more. You can create a user interface using Kivy’s built-in widgets, or you can create your own custom widgets.

Key takeaway: Python is a great language for developing iOS applications, and Kivy is a helpful framework for creating multi-touch applications with various user interface elements. Xcode is necessary for building and deploying the app, and troubleshooting issues may involve checking the project setup and code for errors.

Creating a Button

To create a button in Kivy, you can use the Button widget. In your “main.py” file, import the Button widget from the Kivy library:


Then, create a new Button object:

Finally, add the button to your app’s user interface:

def build(self):
    button = Button(text='Click me!')
    return button


Adding Interactivity

Once you have created a button, you can add interactivity to your app. In Kivy, you can use event listeners to respond to user input. For example, you can add a function that is called when the user clicks the button:


def on_button_press(self, instance):
    print('Button clicked!')

Deploying Your App

Once you have built your app, you can deploy it to your iOS device. To do this, you will need to use Xcode. Connect your device to your computer, and select it as the deployment target in Xcode. Then, build and run your app. It should automatically install on your device.


If you encounter any issues when deploying your app, make sure that you have set up your Xcode project correctly. Check that you have selected the correct deployment target, and that your app’s code is error-free.

FAQs for How to Make an iOS App with Python:

What is the process of making an iOS app with Python?

Making an iOS app with Python requires the use of third-party tools such as Kivy or PyObjC, as Apple does not natively support Python development on their platform. The process involves using these tools to build the user interface and functional logic of the app, and then compiling the Python code into an executable or framework that can be used in an Xcode project.

Is it possible to make a Python iOS app without using third-party tools?

No, it is not currently possible to develop an iOS app using Python without the use of third-party tools. While Python can be used for writing backend servers and other supporting code for an app, it cannot be used as the primary language for developing the UI and functionality of an app on iOS devices.

What are some popular third-party tools for building iOS apps with Python?

Some popular third-party tools for developing Python iOS apps include Kivy, a cross-platform application development framework for creating apps and games using Python and other programming languages, and PyObjC, a Python library for accessing the native Apple frameworks and APIs in an iOS app.

What are some things to keep in mind while developing an iOS app with Python?

While developing an iOS app with Python, it is important to keep in mind that Apple has strict guidelines and regulations for apps that are published on the App Store. It is important to ensure that the app follows these guidelines and is properly optimized for performance and user experience on iOS devices.

How can I test my Python iOS app before publishing it on the App Store?

Before publishing your Python iOS app on the App Store, you can test it using the Xcode simulator or by installing it on your device using a development certificate. It is important to thoroughly test the app for bugs and errors before submitting it to the App Store to ensure a smooth user experience for your audience.

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